Backpeddler of the Year Awards, 2008/2009 Goes to…

CRITERION!
“No retry! Oh, what were they thinking…. Well, you can go anywhere and do anything in any order – despite talking about this on all of our podcasts (when not too distracted by all the bad spelling in all of the letters we receive) it seems that few people really understand this yet. And to be honest, why should they, when the game’s not out yet!
But it will be next month!! The lack of retry really isn’t an issue. You may disagree, but we don’t feel it is and retry would have introduced loading into the game, which we didn’t want to do. In fact, we hate loading with a passion now. Games like Burnout Paradise and Uncharted Drake’s Fortune (and Haze I think and GTA) keep you IN THE GAME rather than watching what is usually a very dull screen. (At least we used to write special tips for our load screens when we did them, most people simply do nothing….)”
“You ask – we deliver. Restart is in! You can now quit or fail an event and choose to restart it.
You’ll be transferred to the start location ready for action. We’ve always enjoyed the feeling of freedom that Paradise City’s open world delivers, but we appreciate that as you run low on events towards the end of the game, you can spend a little too long in transit.”
See, Alex… WE were right, YOU were wrong.
Next time you’re offered some constructive criticism, don’t chuck your toys out of your pram, you fucking tit.

